![]() ![]() PvP would probably be another story but as I said I never cared for PvP. Frozen orb didn't do as much as blizzard, however it has more range. I would usually go for either blizzard or frozen orb. Chain lightning is then your right click, and your left click stays on melee. And that gets you to max damage in terms of raw skills. The rest of your points go into charged bolt and then the tiniest bit left to static field. Then when chain lightning is maxed, you max out lightning. ![]() Then the moment you get chain lightning you switch again, and start spamming chain lightning until max. On console, players may also slay demons side-by-side with a friend through couch-co-op. It will host cross-play and cross-progression for all platforms. Platforms: Windows PC, Xbox One XS, Xbox Series XS, PlayStation 4/5. You start with charged bolt, the moment you can do lightning you start spamming lightning. Couch Co-Op PS5 PC Diablo IV will launch on June 6, 2023. Maybe for those who were big into pvp, I guess? but people like me who beat the game, we just focused on one skill group. Now some might argue "well, you can use F1 through F4 to bind skills and switch between them" but we never really did that back when. kind of a "you don't have accurate control with a controller so here, this will make things better" which would be a huge WTF for me. will this effect gameplay? Or will certain rules like only one paladin aura active at once take precedent? Because if it doesn't, it would give a huge advantage to console players. Now I don't know how this will work on console, but they are allowing FOUR(4) skills at once based on the control scheme. Only the most recent active aura will be active. For example, as a paladin, you can't switch from one aura to another and keep both. Most skills you can't use multiples at one time. Typically on PC you have left click and right click. The only issue I have with cross play is the fact of control differences. ![]()
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